It lacks the flamboyance of the movies, and I think the game suffers for it. The Baba Yaga is legendary, and he doesn't stop coming, killing people with his gun, hands, or even a pencil - a pencil! - if he needs to.īy contrast, in the game, Wick shoots people in the most boring way possible, eager to conserve resources and remain as efficient as possible. Wick is known for his rapid improvisation and unstoppable killing ability. I think a lot of the dissonance with John Wick Hex comes from what it is trying to emulate. It wouldn't have solved all of the problems with the game, but it would have helped massage some of the numerous issues in the game. Still, it feels like this murderous dish could have used a bit longer in the oven, allowing a more varied set of moves, more weaponry, and a better selection of animations. I do enjoy the takedown animations, although there are too few of these, also.Īs a result, visually, Hex looks great in screenshots, but in motion, it seems clumsy.Īll of the ingredients of a quality game are here. This stiltedness is more evident with the end of mission replay function, which lets you see the action as it plays out in real-time and stars Wick waddling from place to place, scavenging for new guns, rolling backward and forward, or repeatedly punching people in the neck. Part of this is going to be a budgetary concern: it's impossible to make attacks feel as fluid as they would be in a choreographed fight scene, but it makes the game visually a lot less appealing. Wick shoots all enemies center mass, while he performs the same handful of melee attacks, which feel clunky. However, the animations in the game are weaker. Wick is also mute in the game, his actions narrated by Ian McShane and Lance Reddick, who are reprising their movie roles, joined by Troy Baker because it's a video game in 2019. Hex's aesthetic is killer, neon colors, cel-shading, and moody hues make it a treat to look at, even if they don't appear to have Keanu Reeve's actual likeness. In direct contrast to John Wick's cinematic performance, you're ultra-conservative, managing your resources and trying to kill people with the minimum of effort. The result of all of these changes is that you have to continually keep track of your ammo, health, and focus. Then, you start trying to keep track of your bandages, too, as they're the only thing you can use to recharge your health, and you need to drop these in pre-mission also. Weapons differ only slightly in terms of how much damage they do and how long it takes to fire them. You might perhaps have a few spare magazines, and they're limited to the weapon you're clutching as you enter the level and any you drop yourself on the way by stashing them in a pre-mission planning screen. This is because you're rarely carrying more than the ammunition loaded into a gun at any given time. John Wick Hex complements the style of the films with a unique graphic noir art design and features the world class voice talents of Ian McShane and Lance Reddick amongst its stellar cast.You'll also spend a lot of time hunting around for new weapons. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Players must make quick decisions and choose every action and attack they make, all the while considering their immediate cost and consequences.įeaturing a unique blend of strategic momentum-based combat, John Wick Hex captures the feel of the unique tactical combat from the films and blurs the line between the strategy and action video game genres. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like John Wick, the professional hitman of the critically acclaimed film franchise.
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